After reading through chapter 3 of the bethke book, i was able to come up with these points (shown below) which portray why games development is hard:
· Only a few games are profitable, even the big names.
· A substantial plan is needed as to waste the minimum time and money.
· It’s difficult to predict the market in the games industry affecting if your game does well or not.
· Most games fail to meet their financial expectations, thus creating a loss.
· It is difficult to compete against the bigger established names in the industry.
Sunday, 27 January 2008
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