Sunday, 27 January 2008

Reading Week 1

After reading through chapter 3 of the bethke book, i was able to come up with these points (shown below) which portray why games development is hard:

· Only a few games are profitable, even the big names.
· A substantial plan is needed as to waste the minimum time and money.
· It’s difficult to predict the market in the games industry affecting if your game does well or not.
· Most games fail to meet their financial expectations, thus creating a loss.
· It is difficult to compete against the bigger established names in the industry.