Sunday, 23 March 2008

Bethke, Chapter 7: Key Design Elements

Key design elements are:

· The business context is important as is the design shape, both are used to refine each other after each stage.

· Finance is also a big factor, which determines to what detail the game can be designed to.

· The design of the whole game will be based on a concise games concept.

· The theoretical games design.

· The technical design side of it.

· The software and approach used for the actual implementation.


· Appropriate prototypes.

· The games development teams i.e. the programmers, animators, actors etc.

· User requirements. This needs to be captured so that the game is user orientated.

· Brainstorming the features of the game by doing use case diagrams.