Sunday, 9 December 2007

Studio 4: Starting Work on Assignment 1

Below i have given some bullet points of what i will be covering in my final key assignment. I have created this so i can get an idea on what elements of the concept i need to emphasise on.

Game Concept Idea

  • Based on demons and monsters.
  • Based in the asian world.
  • Role play combined with combat
  • Blood and gore
  • Fight to save the human world from the demon world
  • One player

Main Game View

  • Different in game angles- birds eye view, angled view, 1st person
  • 3D environment
  • Mainly asian environment
  • Rendered objects to look realistic

Core player Interactions

  • Combat- blood and gory violence
  • interactive storyline
  • health attributes
  • Types of weapon- gun or sword
  • Potential for combos- infinite
  • killing enemies in certain ways
  • Demon trigger- transformation (attributes are increased)
  • PS3 controller- in game controls
  • interaction of environment, objects and other characters

Contextual Gameplay

  • Starter menu- what will it contain? Story mode, Game options, Extras
  • Options for when each area is selected
  • Selecting difficulty level
  • Opportunity to try out tutorial
  • Will not be multiplayer game as it is just one main character the user will play as
  • prohibits potential for being played online
  • Tutorial machanics- how will player be teached? in what format? basic tutorial and advanced tutorial?
  • Game machanics

Talk Story

  • Narrate story
  • Only narration on how game begins- introduction
  • World background- what was the world like prior to the current situation
  • War betweeen worlds
  • Corrupt worlds
  • How did it become like this
  • Brief character backgrounds
  • Level design- how many levels? mini bosses? main boss? experience points at the end of each level?
  • Peaceful scenery at the beginning morphing into a more sincere environment
  • Geography- shape of the world, countries, locations.
  • Cut scenes- movie like story line

Assets

  • Sound effects? love songs for touching moments? battle music
  • Motion capture
  • Martial arts moves captured to look smooth and realistic in the game

Team Members

Lead Designer (Head)
Lead Programmers (Team Leaders)
Games Mechanics Programmer (Games physics)
3D Graphics Programmer
AI Programmer
User Interface Programmer
Audio Programmer
Art Director (Team Leaders)
Concept Artist (Roughing art concepts)
2D Artist/Interface Designer
3D Modeller
Character Modeller

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